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Line 03 · Driving Flight Simulator

Mission training platform

Mission-level rehearsal as a modular system: campaign-level deduction down to single-machine simulation, AI-driven opposing forces, and interaction latency under 10 milliseconds.

Line 03 · Driving Flight SimulatorLatency < 10 ms interactionData channels 256+ synchronousAI training 416+ GPU nodesLevels Campaign to single machine

The mission training platform is the largest system in the simulator line, designed for rehearsing whole missions rather than single vehicles. Its modular architecture supports quick switching of training scenarios — battlefield environment, drone control and casualty treatment are the published examples — and achieves flexible task combinations through prefabricated module libraries. Secondary development interfaces (UDP/TCP communication protocols, DLL library embedding) adapt the platform to customer-customised requirements and existing training infrastructures.

Simulation fidelity comes from combining equipment parameter databases (expert calibration data) with professional dynamic models, so simulated equipment performs like the real systems — radar detection and flight attitude are the named examples. A built-in AI engine drives Blue Army (opposing force) behaviour, so exercises have an adaptive opponent rather than a scripted one.

The published scale figures: simulation levels covering campaign-level deduction down to single-machine fine simulation (such as aircraft subsystem dynamics); hardware compatibility with six-degree-of-freedom motion platforms (+/-500 mm displacement), ring screens and VR headsets; AI training capability supporting parallel training of 416+ GPU nodes with model parameter scales reaching several hundred GB; data collection across 256+ synchronous signal channels recording operational response and physiological data in real time; and interaction latency from motion capture to virtual-environment feedback of less than 10 ms, meeting tactical-level real-time requirements.

Core technology on record

  • Modular architecture — prefabricated module libraries; quick scenario switching across mission types.
  • Secondary development — UDP/TCP protocols and DLL embedding for custom integration.
  • Intelligent confrontation — expert-calibrated equipment databases, professional dynamic models, AI-driven opposing forces.

Specifications

ItemSpecification on record
Simulation levelCampaign-level deduction to single-machine fine simulation (e.g. aircraft subsystem dynamics)
Hardware compatibility6-DOF motion platforms (+/-500 mm displacement), ring screens, VR headsets
AI training capabilityParallel training on 416+ GPU nodes; model parameters to several hundred GB
Data collection256+ synchronous signal channels; operational response and physiological data in real time
Interaction latency< 10 ms from motion capture to virtual-environment feedback

What to confirm for your project

  • This is an integration programme, not a product shipment: scope the scenario modules, data interfaces and hardware set in a joint brief.
  • Security and classification requirements shape the architecture — raise them at first contact so the design accounts for them.
  • Ask about minimum order requirements and lead time for your proposed programme.

Buyer questions

What training scenarios are published?

Battlefield environment, drone control and casualty treatment are the named examples, combined flexibly through prefabricated module libraries with quick switching between scenarios.

How does the opposing force work?

A built-in AI engine drives Blue Army behaviour, and the simulation combines expert-calibrated equipment parameter databases with professional dynamic models (radar detection, flight attitude and more).

Can it connect to our existing systems?

Secondary development interfaces — UDP/TCP communication protocols and DLL library embedding — are published for customer-customised integration.

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Product lines6 + motion cinema
Dome screensUp to 30 m across
Motion systems3-DOF to 6-DOF
Project modelDesign to after-sales

None

Tell us the product line, your venue or site conditions, the capacity you need and your target market. Ask about configuration, scope and project terms for your specific project before you commit.

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