Line 03 · Driving Flight Simulator
Film set simulation platform
A virtual production platform that composites LED backgrounds and live actors in real time: 8K HDR output, scenes of 2 million faces, and a prefabricated virtual scene library to shorten art-design cycles.
The film set simulation platform turns simulation rendering toward the film set. It supports real-time interaction and dynamic rendering — real-time synthesis of multiple lenses, such as seamless integration of LED virtual backgrounds and real-life actors — and its built-in high-performance rendering engine (the published example is a VR Platform-class engine) handles large-scale scenes of 2 million face models while maintaining smooth operation, optimised to run on mainstream graphics hardware rather than a render farm.
Modular scene construction is how it shortens productions: prefabricated virtual scene libraries (PSD templates, holographic special effects materials) support quick calling and parametric adjustment, reducing the art design cycle, and integrated 3D modelling tools with Blender/Unity-compatible interfaces allow customisation of terrain, props and weather elements per production.
The published specification: real-time rendering resolution of 8K HDR output, supporting fusion of panoramic photos and 3D rendered scenes; single scenes supporting 2 million face model rendering; 4-channel real-time video signal access supporting dynamic lens halo and UV gradient effects; compatibility with 3dsMax/Vray/MentalRay and other renderer lighting maps, preserving high-precision static light and shadow; and interactive device support for motion capture systems, virtual camera presets (snapshot frame configuration) and multilingual development interfaces. Studios building LED volumes will also want the dome side of the catalogue — the LED translucent dome theater uses the same display family for audience-facing work.
Core technology on record
- Real-time compositing — multiple lenses synthesised live; LED backgrounds and actors integrated seamlessly.
- Modular scene construction — prefabricated scene libraries with parametric adjustment; Blender/Unity-compatible modelling tools.
- Production I/O — 4-channel live video, motion capture support, virtual camera presets.
Specifications
| Item | Specification on record |
|---|---|
| Real-time rendering resolution | 8K HDR output; fusion of panoramic photos and 3D rendered scenes |
| Scene complexity | Single scene supports 2 million face model rendering; optimised for mainstream graphics cards |
| Video input | 4-channel real-time video signal access; dynamic lens halo and UV gradient effects |
| Compatibility | 3dsMax / Vray / MentalRay lighting maps; Blender / Unity interfaces |
| Interactive devices | Motion capture systems, virtual camera presets, multilingual development interfaces |
What to confirm for your project
- Scope your scene library: prefabricated libraries shorten the first production, custom environments are built per project.
- Confirm your camera and motion-capture chain against the 4-channel input and virtual camera preset support.
- Ask about minimum order requirements and lead time for your proposed configuration, including content pipeline setup.
Buyer questions
What rendering performance is published?
8K HDR real-time output, with single scenes supporting 2 million face models, optimised to run smoothly on mainstream graphics cards.
Can it mix live actors with virtual backgrounds?
Yes — real-time synthesis of multiple lenses, including seamless integration of LED virtual backgrounds and real-life actors, is the platform's core function.
Which tools does it work with?
Blender and Unity-compatible modelling interfaces, plus compatibility with 3dsMax/Vray/MentalRay lighting maps.
Related systems
LED Translucent Dome Theater
Audience-facing LED dome systems from the same display family.
View the system →Mission Training Platform
Real-time simulation applied to mission rehearsal instead of film.
View the system →None
Tell us the product line, your venue or site conditions, the capacity you need and your target market. Ask about configuration, scope and project terms for your specific project before you commit.
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